Virtual Reality: The Next Frontier of Litigation Visualization
Although virtual reality is new to the legal community, the ESi team draws from decades of experience with this powerfully immersive technology. We were there when 3D animation was cutting-edge litigation technology, and our team produced 3D animations that were admitted as evidence, following one case to the U.S. Supreme Court (KSR v. Teleflex). VR is simply another way to view the same data that supports 3D animations, and we believe virtual reality is poised to revolutionize the way facts are demonstrated to legal stakeholders.
Success in the courtroom relies on the ability to simplify complex evidence and clarify legal arguments. To win, you must tell your story clearly, teaching with skill in a way that's understandable and memorable. Moving around in a 1:1 scale virtual environment, shaped by your data – and interacting with that data collected at the scene of an event that’s now frozen in time – is impactful and informative.
Listen to Chuck Fox's Discussion about Legal & Litigation Applications of VR on the Technically Legal Podcast
Multi-User VR Experiences
In the following video Charles Fox, Director of Technical Services at ESi, demonstrates the power of remote inspections and Virtual Reality in a multi-user experience space.
"We are constantly pioneering new ways to use virtual reality to deliver important insights to your team as it prepares for litigation."
Example of VR Service
The example shown above provides a glimpse into how ESi uses 3D scanning services to create immersive problem-solving solutions. In the video above, a consultant explores a 3D rendering of a building using a VR headset. To recreate the scene of the accident as accurately as possible, the building was designed using data gathered in a 3D scan.